Produced at ArtFX School, I joined the creators’ team to support the development and completion of their end-of-studies film, “Crossroad Jack.”
During this period, I was primarily responsible for sculpting the monster in ZBrush, along with creating the rocks used for the background and cave. In addition, I worked on various modeling and texture tasks in Maya. I handled the rendering of several scenes using Maya with Mental Ray, and the final compositing was completed in Nuke.